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Old Apr 08, 2009, 04:41 PM // 16:41   #1
Ascalonian Squire
 
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Default Pc many things

Hey, just wanting to know how much all these items are worth.

Fiery Desolation Maul

Fire damage 19-35 - req 12
Inscription "Too much info"
Damage +14% (vs hexed foes)

Poisonous Gladius of Deathbane

Slashing damage 15-22 req 9
Lengthens poison duration on foes by 33% (stacking)
Inscription "Dont think twice"
Halves casting time of spells (10% chance)
Damage +19% (vs undead)

Suntouched Scythe of Shelter

Damage 9-41 req 10
Armour +7 vs physical damage
Inscription "I have the power"
Energy +5

Fiery Bramble Flatbow of Fortitude

Fire damage 15-28 req 13
Health +29
Inscription "Let the memory live again"
Halves skill recharge of spells (chance: 10%)

Sundering Ancient Daggers of Warding

Piercing damage 7-17 (req 10)
Armour penetration +20% (chance: 20%)
Armour +7 (vs elemental damage(
Inscription "Show me the money!"
Improved sale value

Shocking Bladed Recurve Bow of Deathbane

Lightning Damage 14-27 (req 12)
Inscription "Dont fear the reaper"
Damage +19% (while hexed)
Damage +19% (Vs Undead)

Furious Ruby Maul

Blunt damage 19-35 (req 11)
Double Adreniline gain (chance: 9%)
Inscription "Dont think twice"
Halves casting time of spells (chance: 9%)

Zealous Bramble Shortbow of Defence

Piercing damage 15-28 (req 11)
Energy gain on hit:1
Energy regeneration: -1
Armour +5
Inscription "Guided by fate"
Damage +14% (while enchanted)

Vampiric Ivory Hammer

Blunt damage 18-35 (req 10)
Life stealing: 5
Health Regeneration: -1
Inscription "Too much information"
Damage +15% (vs hexed foes)

Eagle Defender of Valor

Armour 16 (req 9)
Health +58 (while hexed)
Inscription "Swift as the wind"
Reduces crippled duration on you by 20% (Stacking)

Shocking Double-Bladed Axe

Lightning Damage 6-28 (req 11)
Damage +14% (while in a stance)

Iridescent Prism of Valor

Energy +12 (req 10 energy storage)
Health +58 (while Hexed)
Inscription "Run for your life!"
Recieved physical damage -2 (while in a stance)

Briarwood Scythe of Warding

Slashing damage 9-40 (req 12)
Armour +7 (vs elemental damage)
Inscription "I have the power!"
Energy +5

Ivory Bow of Enchanting

Piercing damage 15-28 (req 12)
Enchantments last 20% longer
Inscription "To the pain!"
Damage +15%
Armour -10 (while attacking)

Insightful Smiting Staff of Deathbane

Halves skill recharge of spells (chance: 20%)
Energy +10
Holy damage 11-22 (req 13)
Reduces weakness duration on you by 20% (Stacking)
Energy +5
Damage +19% (vs undead)

Icy Dual Winged Axe of Axe Mastery

Cold damage 5-26 (req 9)
Axe mastery +1 (19% chance while using skills)
Inscription "Too much information"
Damage +15% (vs hexed foes)

Fiery Elemental Sword

Fire damage 15-22 (req 11)

Poisonous Azure Recurve Bow of Marksmanship

Piercing damage 15-28 (req 11)
Lengthens poison duration on foes by 33% (Stacking)
Marksmanship +1 (15% chance while using skills)
Inscription "Vengeance is Mine"
Damage +15% (while health is below 50%)
Damage +20%

I know there is probobly much faster ways without as much detail to write this post but im kind of new to it all. ^^
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Old Apr 08, 2009, 05:01 PM // 17:01   #2
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Guild: Sell Your Kidney And Buy Obsi[LoOL]
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try to salvage ruby maul into ruby, rest merch im
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Old Apr 09, 2009, 05:57 PM // 17:57   #3
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K, but not every one of them can be worthless can they? :P
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Old Apr 09, 2009, 08:11 PM // 20:11   #4
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Guild: Gentlemens Club [GC]
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Nah, they're not completely worthless. Just mostly. :P

q9 Gladius - worth 5-7k-ish if it's the Elonian skin, otherwise 2k or so.
q9 Eagle Defender 3-4k
q9 Dual Winged Axe 2-3k

Most of the q10 stuff you could probably get a plat or two for with a little effort. Suntouched Scythes are easy to sell. The remainder looks like merch food, after salvaging the worthwhile mods. And like Bullet said, it's worth the gamble with high req "ruby" stuff to stick a "Measure for Measure" on it and salavage for materials (with an expert or superior kit).
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